А | |
absolute luminance coding | 3.4.1 |
accommodation | 3.5.1 |
achromatic [perceived] colour | 3.3.1 |
active area | 3.3.2 |
adaptation | 3.3.3 |
additive mixing | 3.3.4 |
angle of view | 3.3.5 |
AFPP | 3.5.2 |
angular subtense | 3.3.6 |
anisotropic display | 3.3.7 |
anti-aliased font | 3.6.1 |
apparent frontoparallel plane horopter | 3.5.2 |
arbitrary symbol | 3.1.1 |
area luminance | 3.1.2 |
asthenopia | 3.5.3 |
attribute | 3.4.2 |
В | |
background luminance | 3.1.3 |
between-character space | 3.6.2 |
between-line spacing | 3.6.3 |
between-word spacing | 3.6.4 |
binocular display device | 3.5.5 |
binocular fusion | 3.5.6 |
binocular overlap | 3.5.7 |
binocular rivalry | 3.5.8 |
biocular display device | 3.5.4 |
blink coding | 3.3.8 |
brightness | 3.3.9 |
С | |
CCT | 3.2.15 |
character format | 3.6.5 |
character height | 3.6.7 |
character height number | 3.6.6 |
character size uniformity | 3.3.11 |
character subtense | 3.3.10 |
character width | 3.6.8 |
character width-to-height ratio | 3.6.9 |
chroma | 3.2.8 |
chromatic aberration | 3.5.9 |
chromaticity | 3.2.9 |
chromaticity coordinates | 3.2.10 |
chromaticity diagram | 3.2.11 |
chromaticity uniformity difference | 3.2.12, 3.4.3 |
chromostereopsis | 3.3.12 |
CIE 1931 standard colorimetric system | 3.2.1 |
CIE 1960 uniform chromaticity scale UCS | 3.2.2 |
CIE 1976 colour difference | 3.2.6 |
CIE 1976 colour difference | 3.2.7 |
CIE 1976 colour space | 3.2.4 |
CIE 1976 uniform-chromaticity scale diagram | 3.2.3 |
CIELAB 1976 uniform colour space | 3.2.5 |
coding | 3.4.4 |
colorimetric purity | 3.2.20 |
colour detection | 3.3.13 |
colour discrimination | 3.3.14 |
colour identification | 3.3.15 |
colour interpretation | 3.3.16 |
colour temperature | 3.2.13 |
complementary wavelength | 3.2.14 |
contrast | 3.1.4 |
contrast nonuniformity | 3.3.18 |
convergence | 3.3.17, 3.5.10 |
convergence point | 3.5.12 |
convergent disparity | 3.5.11 |
coordinate system | 3.3.19 |
correlated colour temperature | 3.2.15 |
CPD | 3.5.14 |
crossed disparity | 3.5.13 |
cycles per degree | 3.5.14 |
D | |
darkroom | 3.3.20 |
default colour set | 3.3.21 |
defective colour vision | 3.3.22 |
depth-of-field | 3.3.23 |
design viewing distance | 3.3.24 |
diacritics | 3.4.5 |
dichoptic | 3.5.15 |
diffuse reflection | 3.3.26 |
diffused lighting | 3.3.25 |
diffusion | 3.3.27 |
diplopia | 3.5.16 |
display | 3.4.6 |
display luminance | 3.4.7 |
display surface | 3.4.8 |
divergence | 3.5.17 |
divergent disparity | 3.5.18 |
dominant wavelength | 3.2.16 |
E | |
eccentricity | 3.5.19 |
emissive display | 3.4.9 |
exit pupil | 3.5.20 |
extended source of luminance | 3.3.28 |
eye relief | 3.5.21 |
F | |
fall time | 3.4.11 |
field of view | 3.3.30 |
fill factor | 3.4.10 |
fixation | 3.5.22 |
fixation point | 3.5.23 |
focus distance | 3.5.24 |
FOV | 3.3.30 |
fovea | 3.5.25 |
Frankfort plane | 3.3.29 |
G | |
gaze angle | 3.3.31 |
grey scale | 3.4.12 |
H | |
half-image | 3.5.15 |
head tilt angle | 3.3.32 |
hemispheric lighting | 3.3.33 |
hold time | 3.4.13 |
horizontal disparity | 3.5.26 |
horizontal magnification difference | 3.5.27 |
horizontal misalignment | 3.5.28 |
horopter | 3.5.29 |
hue | 3.2.18 |
I | |
image formation time | 3.4.14 |
image polarity | 3.4.15 |
image type | 3.4.16 |
interocular | 3.5.30 |
interocular contrast difference | 3.5.31 |
interocular difference in geometrical distortions | 3.5.32 |
interocular difference in trapezoidial distortion | 3.5.33 |
interocular focus difference | 3.5.34 |
interocular luminance difference | 3.5.36 |
interocular magnification difference | 3.5.35 |
interpupillary distance | 3.5.37 |
J | |
just-noticeable difference | 3.3.34 |
L | |
Lambertian surface | 3.1.6 |
Lambert's cosine law | 3.1.5 |
legibility | 3.3.35 |
lightness | 3.2.19 |
linearity | 3.4.17 |
line-of-sight | 3.3.36 |
luminance balance | 3.4.18 |
luminance coding | 3.4.19 |
luminance coefficient | 3.1.8 |
luminance contrast | 3.1.7 |
luminance factor | 3.1.9 |
luminance ratio | 3.4.20 |
luminance uniformity | 3.4.21 |
luminous flux | 3.1.10 |
M | |
monocular display device | 3.5.38 |
motor fusion | 3.5.39 |
moving image | 3.4.22 |
N | |
negative polarity | 3.4.23 |
О | |
oblique magnification difference | 3.5.41 |
oblique misalignment | 3.5.40 |
optically anisotropic surface | 3.1.11 |
orthogonality | 3.3.37 |
P | |
pixel | 3.4.29 |
pixel defect | 3.4.30 |
pixel fault | 3.4.31 |
pixel fault cluster | 3.4.32 |
pixel fault type 1 | 3.4.33 |
pixel fault type 2 | 3.4.34 |
pixel fault type 3 | 3.4.35 |
pixel pitch | 3.4.36 |
positive polarity | 3.4.24 |
Q | |
qualified viewing space | 3.5.42 |
quasi-static image | 3.4.37 |
QVS | 3.5.42 |
R | |
raster modulation | 3.4.25 |
readability | 3.3.38 |
reference white | 3.2.21 |
reflective display | 3.4.26 |
refresh rate | 3.4.38 |
relative luminance coding | 3.4.27 |
rise time | 3.4.28 |
rotational misalignment | 3.5.43 |
S | |
sagittal focus | 3.5.44 |
same dominant wavelength | 3.2.17 |
sampling frequency | 3.4.38 |
saturated colour | 3.2.22 |
saturation | 3.2.23 |
scanning display | 3.4.39 |
scattering | 3.3.27 |
screen | 3.4.40 |
screen tilt angle | 3.4.46 |
see-through | 3.5.45 |
sensory fusion | 3.5.46 |
simple graphics | 3.4.41 |
simulator sickness | 3.5.47 |
small source of luminance | 3.3.39 |
small-size panel | 3.4.42 |
spatial frequency | 3.5.48 |
spatial instability | 3.4.43 |
spectrally extreme colours | 3.2.24 |
spectrum locus | 3.2.25 |
spherical aberration | 3.5.49 |
stereopair | 3.5.50 |
stereopsis | 3.3.40, 3.5.51 |
stereoscopic | 3.5.52 |
stereoscopic field curvature | 3.5.53 |
still image | 3.4.44 |
stroke width | 3.6.10 |
subpixel | 3.4.45 |
T | |
tangential focus | 3.5.54 |
temporal fidelity | 3.4.47 |
temporal instability | 3.4.48 |
transflective display | 3.4.49 |
transmissive display | 3.4.50 |
tristimulus values | 3.2.26 |
tritanopia, small-field | 3.3.41 |
U | |
uncrossed disparity | 3.5.60 |
uniform colour space | 3.2.27 |
uniform-chromaticity-scale diagram | 3.2.28 |
V | |
vergence angle | 3.5.55 |
vertical disparity | 3.5.56 |
vertical magnification difference | 3.5.57 |
vertical misalignment | 3.5.58 |
viewing angle range | 3.3.43 |
viewing area | 3.4.51 |
viewing direction | 3.3.44 |
viewing directions range | 3.3.42 |
virtual-image display | 3.4.52 |
visual axis | 3.5.59 |